Welcome to Dondon's Page!

  

I am Dadong Jiang from Wuxi, Jiangsu Province, you may also call me PatrickDD . My research fields include Computer Graphics and Computer Vision. How far science can go ultimately depends on human's cognitive abilities, that is why various 3D representations are created to simulate the real world. Specifically, I focus on:
(1) Deformable 3DGS Reconstruction, (2) Dynamic NeRF Editing, (3) Texture Generation, (4) Real-Time Rendering & Transmission (VR).

I am also a photographer and believe that photography is a way to help me understand this world. Chinese classical literature and Buddhism have inspired me a lot, and I highly admire the wisdom of Dream of Red Mansions and the Sixth Patriarch's Altar Sutra. See my Image Gallery and Diary.


Education

2022.6 - Current, Tianjin University

Master in Computer Science and Technology


2018.9 - 2022.6, Chongqing University

Bachelor in Computer Science and Technology



Experience

2023.12 - 2024.8, Tencent, Technology Engineering Group (TEG)         Shenzhen

Hunyuan 3D AIGC Researcher (Intern)

2021.8 - 2022.1, Tencent, Cloud & Smart Industries Group (CSIG)         Shenzhen

Tencent Cloud Backend Development (Intern)



Publications

TimeFormer: Capturing Temporal Relationships of Deformable 3D Gaussians for Robust Reconstruction

Dadong Jiang, Zhihui Ke, Zhi Hou*, Xianghui Yang, Wenbo Hu, Xiaobo Zhou*, Chunchao Guo

Project / Paper

FlexiTex: Enhancing Texture Generation via Visual Guidance

Dadong Jiang, Xianghui Yang, Zibo Zhao, Sheng Zhang, Jiaao Yu, Zeqiang Lai , Shaoxiong Yang, Chunchao Guo*, Xiaobo Zhou*, Zhihui Ke

Accepted by AAAI 2025

Project / Paper

4D-Editor: Interactive Object-level Editing in Dynamic Neural Radiance Fields via Semantic Distillation

Dadong Jiang, Zhihui Ke, Xiaobo Zhou*, Xidong Shi, Hao Yan

Accepted by 3DV 2025

Project / Paper

DS-NeRV: Implicit Neural Video Representation with Decomposed Static and Dynamic Codes

Hao Yan, Zhihui Ke, Xiaobo Zhou*, Tie Qiu, Xidong Shi, Dadong Jiang

Accepted by CVPR 2024

Project / Paper

CollabVR: Reprojection-Based Edge-Client Collaborative Rendering for Real-Time High-Quality Mobile Virtual Reality

Zhihui Ke, Dadong Jiang, Hao Yan, Xiaobo Zhou*

Accepted by RTSS 2023

Paper


Projects

Annotation-based MVC Web Framework

Use Java Reflection API and Annotation to implement an IOC container and an MVC Web framework, implementing REST-style web services, using JSP as a view and handling file uploads.

Project

C-like Language Compiler

Construct a basic compiler, and implement modules including lexical analysis, grammar analysis, semantic analysis and intermediate code generation

Lexical + Grammar Analyzer / Semantic Analyzer / Code Generator

Open System Interconnection Network Model

Use socket to create tunnel & send message. An implement of Open System Interconnect (OSI) framwork, including application layer, presentation layer, session layer, transport layer, network layer, data link layer and physical layer.

Tunnel / OSI

Sentiment Analysis of People's Daily Implemented by Spark

A big data analysis project based on the Spark framework to implement automatic text crawling and storage, and real-time sentiment analysis and trend statistics based on MapReduce.

Project